


The game might be expanded further with VR, multiplayer and other space programs like the Space Shuttle or the Russian programs as an expansion/DLC to the simulator.” I hope to have all the current spacecrafts (Project Mercury, Project Gemini and Project Apollo with the Lunar Module) as a stable release candidate early 2023 with the most needed systems in-place, where gamification vs. “Given the complexity of building a realistic space simulator, it is hard to give an accurate estimate. The target of Reentry is not to initially create a 100% replica of each module and their system (that would take more than a lifetime), but a playable craft that will let you experience how they mainly were operated, while also getting to experience more than one craft.”Īpproximately how long will this game be in Early Access? After the 1.0 release, the development will continue to add new systems to existing space crafts, improve existing systems, and add new game modes. I'm constantly working on new features, as well as adding more and more details and improvements so you can get a realistic experience, but not too overwhelming.

In such a complex simulator as this I believe in a development process where the community is involved early, and through Early Access I hope to both get feedback on what's already in the box, as well as suggestions on improvements, details and feature requests. The goal of the simulator is to create a game that meets the balance between realism and gamification. The project is in active development and currently has the spacecrafts from Project Mercury, Project Gemini and Project Apollo. “Reentry - An Orbital Simulator is a physics-based space flight simulator where you will learn how to operate and fly spacecrafts used in real life.
